A downloadable game for Windows

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Meat Pigeon Tower Defense + Programmed Generated World

The wasteland era, the world collapsing and reorganizing in code. You are the last Core Awakened, passing through neon ruins and data turbulence, building fortresses in every randomly generated map, resisting the endless tide of monsters—there is no predetermined fate here, only the laws of survival that you write with battle axes and towers.

  • Choose Your Hero: Choose one of the three characters randomly generated by the program at each start. Each character has an independent profession, appearance, and fighting style. Once the character dies, they fall forever and are engraved in the cemetery.
  • Combat · Upgrade · Build the Trinity: Kill the enemy to gain experience and resources. Each upgrade requires three options: one for strengthening. Use resources to freely build four types of buildings on the map: attack, defense, production, and research. Build your own position.
  • Perpetual Growth System: Each of the twelve professions has an independent skill tree. Pass the level to obtain skill points and gold coins, unlocking the possibility of deeper constructs.
  • Belief Divine Weapon Load: Twelve Ancient Divine Weapons, each offering automatic active skills—Rotating Battle Axe, Circling Square Shield, Splitting Projectile, Tornado Storm... The load combination determines your battle style.
  • ⚔️ 12 Classes × 6 Active Skills: Warrior, Berserker, Dragon Knight, Paladin, Flame Caster, Archer, Gunner, Gunner, Ice Knight, Ice Caster, Storm Summoner, Shadow Assassin—Close Combat Long-Range Magic Physics, each class has unique weapons, attack effects, and exclusive Position/Explosion skills.
  • 🏗️ 16 types of buildings: Flame Tower, Bullet Barrier Cannon, Frost Tower, Lightning Tower, Gold Mine, Factory, Shield Station, Super Fortress... Each building has independent animation, damage status, and upgrade paths.
  • 👾 12 Enemies + 2 Big Bosses: From infantry, heavy armor, archers to bombers, shamans, giants, necromancers, to warlords and swarm queens, each enemy has independent AI, path-finding logic, and hatred systems.
  • 💀 Death Cemetery and Blessing Curse: Every hero who dies in battle becomes a tombstone. You can sacrifice them and receive a powerful blessing in the next game—while also bearing an equal amount of curse.


The game is still in the development and testing phase, so if you encounter any problems or bugs, please let us know. At the same time, if you have any ideas, you are also welcome to comment.

Updated 16 days ago
Published 21 days ago
StatusIn development
PlatformsWindows
AuthorZeorge
GenreSurvival
Tags2D, Pixel Art, Roguelike, Singleplayer
AI DisclosureAI Assisted

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Click download now to get access to the following files:

Pixel Battle.zip 55 MB

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